Join EquiDEV and help us finish HorseGAME!
Level Designer and 3D Modeller
- 3D modeling for Environments (not characters or complex organic models).
- Unity Engine knowledge is a bonus, but not required.
Typically you will be given responsibility for a small part of a level, or full levels over time. We will provide the rough layout and ideas for it, and you will be in charge of planning out specifics, such as decoration, exact layout, secrets, enemy encounters, etc. You will also do most of the 3D modeling of architecture/layout and decoration for the level.
There will be periodic meetings for you to have your work reviewed and feedback given. Expect a lot of iteration at first as you settle into the game's style, but we still want to give you lots of creative freedom.
Work will take place in your 3D modeling program of choice, then placed in game with the Unity engine.
- Game development in Unity with C#
- Patience. This is a big project with a lot of code!
You'll start by working with the lead developer on minor tasks to get you familiar with the code base. After that you can start picking up new features or other fun things.
Creative freedom is an important part of our philosophy, so you'll have the autonomy to do things mostly the way you like, and help plan new designs.