Join EquiDEV and help HorseGAME see it's finish.
Level Designer and 3D Modeller
- 3D modeling for Environments (not characters or complex organic models).
- Unity Engine knowledge is a bonus, but not required.
Typically you will be given responsibility for a small part of a level, or full levels over time. We will provide the rough layout and ideas for it, and you will be in charge of planning out specifics, such as decoration, exact layout, secrets, enemy encounters, etc. You will also do most of the 3D modeling of architecture/layout and decoration for the level.
There will be periodic meetings for you to have your work reviewed and feedback given. Expect a lot of iteration at first as you settle into the game's style, but we still want to give you lots of creative freedom.
Work will take place in your 3D modeling program of choice, then placed in game with the Unity engine.